Confederates Football

If a blog about fantasy football is written, but no one is around to read it, is it a waste of time?

Worthless Benchmarks

Friday, May 06, 2005

Briefly, you don't want 1000 yard seasons.

More to the point, you don't want 1000 yards over 16 games. 63 yards per game shouldn't get you excited. You can tell your league that 1000 yard seasons are really good if you want to blow smoke. They were more impressive when the NFL only had 14 game regular seasons. At least that would be over 70 yards per game.

I say you should devote your time to identifying players who will average at least 75 yards per game at their primary skill. QB's need to average 200 yards per game passing. Everything else is just bonus yardage as far as I'm concerned. Guys who don't get 1200 yards or 3200 passing yards aren't very good at helping you win championships.

Touchdowns are hard to predict, and I'd suggest that you try to get players who you feel can get you 10 TD's per year, or 25 pass TD's. Don't be upset if your player only gets 8 TD's but you can think about replacing him if he does worse than that.

Bottom line; You should look for players capable of 1200 yards and 10 TD's.

Football Outsiders

I like looking at FootballOutsiders.com for their statistical analysis. I don't think that it translates directly to fantasy football, but it is a nice supplement to your research.

The first set of measurements they have is VOA or Value Over Average. This calculates how successful a given player is over the league average for certain down, distance and field position. Positive numbers are better than average, negative numbers are worse.

There are great fantasy players with average or worse VOA numbers, I think because the real life defenses they are facing make an effort to focus on stopping them. Therefore I don't recommend solely using this number to make your judgements on player value. However, I think that this is a good tie breaker if you have trouble picking between two players.

The second set of measurements you may find useful is PAR or Points Above Replacement. This is an idea taken from rotisserie baseball. A replacement level player is picked, and the actual player is measured against this ficticious player's statistics. This increases the value of good players that are keyed on by opposing defenses. Again, you may use these numbers to help you sort out the value of fantasy players.

I think that these measures may be best used to look for hidden gems, or players who succeed given limited opportunities. Therefore you can pick these players as backups for your fantasy team, or try to project who will breakout given more opportunity.

Scoring Opportunity

Monday, May 02, 2005

Don't just look at player's actual stats, look at their opportunities as well. A player may or may not score points on a given play. Your RB may get stuffed on a run, or the QB may overthrow your WR, or your QB may have a receiver drop a pass. All these cases could easily have gone the other way.

The easy way to determine opportunity is to look at players attempts. The players with more attempts should be more valuable to you, all else being equal.

For example, if you look at two RB's with 1200 yards and 10 touchdowns each, but one had 100 more attempts, that should be the player you rate higher.

Let's assume that the player with lower attempts had two 80 yard runs for TDs. Most people will think, "This player is explosive, he must be the better player."

I agree that it may be more exciting to pick this explosive player, but every Owner in your league will be thinking the same thing. His value will be decreased because you'll have to take him earlier.

You should think along the lines of, "This player is consistent, he gets a lot of touches and is a major part of his team." These are the players you want to target, even if they are not the hot pick. You can get them later, and they may pleasantly surprise you.

The best example of this type of player is Curtis Martin. He gets the ball, scores decent fantasy points and no one really notices. He's fourth all time in rushing yards and in 2004 rewarded Owners who drafted him with a fantastic season. Look for players like this who fly under the radar.

You can also look at player's Targets as well as their catches. Footballguys.com has compiled target stats for three positions; WR, TE and RB. Look at the number of times a player was thrown to rather than the number of completions. If players have equal yardage and TD numbers, but one was targeted more, I'd take that player.

Finally I would suggest looking at redzone and goalline stats to help determine if a player is a factor in those areas. Again, Footballguys.com has these stats archived. This can help to determine what will happen when a team gets into a good scoring area. Do they throw to one particular receiver? Do they pound away with their stud RB? Do they switch to a goal line specialist?

To summarize, look beyond the basic stats and try to figure out if a player is consistently getting the ball. It will help you find value with your draft picks. The more a player gets the ball the more likely it is that he'll consistently score points for your team. More attempts means a player has more opportunity to break off a long gain, or score in the redzone. It is much safer to draft a player with solid numbers over many attempts than to draft an explosive looking player with few attempts.

Cheerleader of the Month, May


Jantte, Philadelphia Eagles Posted by Hello